Async & Promise
ReScript's primary mechanism for async programming is the same as JavaScript's (callbacks and promises), since we compile cleanly to JavaScript and would like to avoid dragging in a heavy custom runtime.
However, it is planned for us to introduce a coroutine-like feature in the future; for that reason, we're postponing introducing the keywords async
and await
into the language; though our (upcoming) Promise API bindings revamp + pipe will make your async code already look better than otherwise.
Promise
ReScript has built-in support for JavaScript promises. The 3 functions you generally need are:
Js.Promise.resolve: 'a => Js.Promise.t('a)
Js.Promise.then_: ('a => Js.Promise.t('b), Js.Promise.t('a)) => Js.Promise.t('b)
Js.Promise.catch: (Js.Promise.error => Js.Promise.t('a), Js.Promise.t('a)) => Js.Promise.t('a)
Additionally, here's the type signature for creating a promise on the ReScript side:
RESJs.Promise.make: (
(
~resolve: (. 'a) => unit,
~reject: (. exn) => unit
) => unit
) => Js.Promise.t<'a>
This type signature means that make
takes a callback that takes 2 named arguments, resolve
and reject
. Both arguments are themselves uncurried callbacks (with a dot). make
returns the created promise.
Usage
Using the pipe operator:
let myPromise = Js.Promise.make((~resolve, ~reject) => resolve(. 2))
myPromise->Js.Promise.then_(value => {
Js.log(value)
Js.Promise.resolve(value + 2)
}, _)->Js.Promise.then_(value => {
Js.log(value)
Js.Promise.resolve(value + 3)
}, _)->Js.Promise.catch(err => {
Js.log2("Failure!!", err)
Js.Promise.resolve(-2)
}, _)